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Advanced and Experimental 3D Computer Animation Techniques Collaborative Unit

WEEK7:Import into UE & Adjust Lighting

Our workflows are slightly different. For my part, I create all the animations in Maya, including the camera animations, then import them into Unreal Engine, place them in the scene, and adjust the lighting.

I try adding a subtle depth-of-field effect when transitioning between shots to create a cinematic feel. To give my shots more texture, I also experiment with lowering the saturation and applying a cooler color temperature.

Screenshot

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