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Advanced and Experimental 3D Computer Animation Techniques Maya

WEEK6:Heavy Object(Polish) & Facial Pose(Connecting Poses)

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Advanced and Experimental 3D Computer Animation Techniques Collaborative Unit

WEEK6:Animation Production

We each create our own animation segments and then merge them at the end.

I’m working on my part of the animation in Maya, focusing especially on the camera movement transitions. Since each shot is very short, I want to use motion to connect the camera, so it looks more seamless.

Here is the animation for the part I’m responsible for:

Categories
Advanced and Experimental 3D Computer Animation Techniques Design for Animation, Narrative Structures & Film Language

WEEK6:Expressing Opinion in Academic Writing 

This week we covered how to express personal opinions in academic writing. Academic writing can include personal views, but they need to be presented in the right way.

Writing needs to provide enough background information so readers understand what you are talking about. Avoid absolute language such as “completely correct”. Instead, use hedging expressions like “initially” or “to some extent” to show you are not completely committed to a position.

Use other scholars’ views to support your argument. Cite examples or academic sources as evidence, which shows you have engaged with the academic discussion in this field. Use your subjectivity as a starting point for thinking, acknowledging that your views are shaped by personal experience and cultural background.

Finally, show how your views have developed, for example from “I initially thought” to “after further consideration”, allowing readers to see your thinking process.

In short, personal opinion is important in academic writing, but you need to provide background information, support your views with academic research, and show the development of your thinking.

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Advanced and Experimental 3D Computer Animation Techniques Maya

WEEK5:Heavy Object & Facial Pose 2.0

Pose three face poses with different emotions. With references attached.

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Advanced and Experimental 3D Computer Animation Techniques Collaborative Unit

WEEK5:Scene & Lighting Setup

This week, the team completed the car livery and rigging. We now have fully rigged assets for both the driver and the racing car.

Initially, we selected a set of realistic racetrack assets;

however, I felt they lacked visual impact. Therefore, we refined our references and adopted a darker overall tone, combined with Audi’s signature red lighting to enhance the sense of speed and technological aesthetics, ultimately strengthening the visual impact of the scene.

new reference style:

I aimed to enhance the scene’s visual impact while maintaining a cohesive color palette and achieving a more stylised and visually striking aesthetic.

Categories
Advanced and Experimental 3D Computer Animation Techniques Design for Animation, Narrative Structures & Film Language

WEEK5:Research Methods

This week we covered two research methods: quantitative and qualitative. Quantitative research explains phenomena using numbers and statistical data, seeking cause-effect relationships through deductive reasoning. Qualitative research does not rely on statistics; it focuses on process, context, and meaning, understanding problems through inductive reasoning.

The research process consists of four elements: epistemology determines what worldview guides the research, theoretical perspective decides what to study, methodology establishes the research strategy, and methods are the specific tools used.

Choosing which method depends on your research aims. Exploratory research is suitable for qualitative methods, using interviews to collect data. Confirmatory research is suitable for quantitative methods, using surveys and statistical analysis.

Methodology is the section of your paper that describes how you conducted the research and why. It should be written in the past tense. Research methods refer to the specific steps, while methodology is the entire chapter; they are different.

Critical thinking should be like a criminal investigation: thoroughly investigate the problem, support and challenge ideas, cross-examine the literature, and reach a conclusion based on evidence.

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Advanced and Experimental 3D Computer Animation Techniques Maya

WEEK4:Heavy Object & Facial Pose

Heavy Object & Change of Mind

Stitch’s Tea Party

Pose 5 facial poses using model sheet.

Categories
Advanced and Experimental 3D Computer Animation Techniques Collaborative Unit

WEEK4:3D Asset Sourcing & Character Rigging

This week, I uploaded the character model to Mixamo to perform automatic rigging and generate a base skeleton, then exported the rigged model as an FBX file.

Subsequently, the FBX was imported into Autodesk Maya, where an advanced (ADV) rigging system was developed based on the existing skeleton, including the creation of controllers and IK/FK setups, completing the character rig and animation control system.

We sourced a suitable racing car model; however, its livery did not match the Audi brand. A team member was responsible for redesigning the livery in Substance Painter and adding the necessary rigging where required.

Categories
Advanced and Experimental 3D Computer Animation Techniques Design for Animation, Narrative Structures & Film Language

WEEK4:Academic Writing & Harvard Referencing

When writing a thesis, you must cite peer-reviewed academic sources such as books and journal articles. These can be accessed through UAL Library Services or Google Scholar. Do not cite personal blogs, film reviews, or YouTube videos unless they contain a specific animation that cannot be found elsewhere. The formatting should use 12-point Times New Roman or Arial font, with line spacing set to 1.5 or 2.0.

The language should be formal and objective. Avoid emotional language and sweeping generalisations. Instead, use qualifying adverbs such as some, several, a few, or many. Do not use first-person pronouns like I, my, or we. Instead, use passive voice or impersonal subjects. Avoid verbs that soften your argument, such as hope, believe, or feel. Do not use contractions, colloquial language, or slang. Avoid phrasal verbs and vague words like get, a lot, or nice. Your writing should be as concise and precise as possible.

When quoting or paraphrasing someone else’s ideas, you must clearly reference the source in your text. Use the Harvard referencing system, which requires the author’s surname, year, and page number in the text. Short quotations of up to three lines should be incorporated into your sentence with double quotation marks. Longer quotations should be indented with single spacing, with a blank line before and after, and no quotation marks.

The reference list should be arranged alphabetically by the author’s surname. Book titles and journal names should be italicised, while article titles should be in single quotation marks. For books, include the publisher and the publication date. For online sources, include the author, title, full URL, and the date you accessed the site. A filmography should follow the reference list, with film titles in italics and arranged alphabetically. The first time you mention a film, include the title, director, and year. The first time you mention a television character, include the actor’s name in brackets after the character’s name. For television programmes, include the original broadcast channel and date.

Categories
Advanced and Experimental 3D Computer Animation Techniques Maya

WEEK3:Story Structure

Three-Act Structure

Hero’s Journey

Five-Act Structure

Story Circle

Kishōtenketsu

Hunter To Prey (Final)